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Experiments We All Can Do

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Post by Guest on Tue Mar 24, 2020 6:47 pm

nowhereelsetogo wrote:I'm not familiar with Blender or any 3D or CAD software. However I have made some inroads into what i want to do: Produce a scale model of the earth according to the baal model, to which I can then stick known landmarks around me in stick form so the next time i go out observing I know what I should or shouldn't see.

I just need wondered if someone else has already 're-invented' the wheel' thereby giving me a head start.

but thanks anyway

there are enough models made i dont understand the need to make your own. But anyway you can follow some tutorials right? they are free and on the blender page.

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Post by nowhereelsetogo on Tue Mar 24, 2020 7:04 pm

vincey84 wrote:
nowhereelsetogo wrote:I'm not familiar with Blender or any 3D or CAD software. However I have made some inroads into what i want to do: Produce a scale model of the earth according to the baal model, to which I can then stick known landmarks around me in stick form so the next time i go out observing I know what I should or shouldn't see.

I just need wondered if someone else has already 're-invented' the wheel' thereby giving me a head start.

but thanks anyway

there are enough models made i dont understand the need to make your own. But anyway you can follow some tutorials right? they are free and on the blender page.

OK there are already some models, where? Most of the download sites are just ad servers. Please provide me with a link where I can download a blender compatible model of the glob. I appreciate your attention but you haven't been very helpful
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Post by Guest on Tue Mar 24, 2020 7:55 pm

nowhereelsetogo wrote:
vincey84 wrote:
nowhereelsetogo wrote:I'm not familiar with Blender or any 3D or CAD software. However I have made some inroads into what i want to do: Produce a scale model of the earth according to the baal model, to which I can then stick known landmarks around me in stick form so the next time i go out observing I know what I should or shouldn't see.

I just need wondered if someone else has already 're-invented' the wheel' thereby giving me a head start.

but thanks anyway

there are enough models made i dont understand the need to make your own. But anyway you can follow some tutorials right? they are free and on the blender page.

OK there are already some models, where? Most of the download sites are just ad servers. Please provide me with a link where I can download a blender compatible model of the glob. I appreciate your attention but you haven't been very helpful

i am not helpful because i dont understand what you want. https://www.turbosquid.com/Search/3D-Models/free/earth/blend

i mean there are so many 3d models for earth, but for what purpose? What are you trying to find out and maybe then i could actually be helpful in finding that out.

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Post by nowhereelsetogo on Tue Mar 24, 2020 8:43 pm

read my post.

Personal proof, but seriously, thanks for the link (not sure why I'm so dim\ as to not find them)
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Post by nowhereelsetogo on Tue Mar 24, 2020 8:45 pm

Oh, I have to give an email address to download
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Post by Guest on Tue Mar 24, 2020 10:35 pm

hmm i would personally just use a web based 3d modeling tool like sketchup from google. its very simple. I guess that you want to put down view lines and proof what should be behind the horizon but isnt. If this is the case there are actually a lot of people that have proven this already. The most easy approach is to grab a camera and photograph something that should be behind the horizon. Use a zoom camera. To support you could simply sketch the situation you photographed in a 3d virtual world where you look at how in the globe model it should be behind the horizon.

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Post by nowhereelsetogo on Wed Mar 25, 2020 12:42 pm

vincey84 wrote:hmm i would personally just use a web based 3d modeling tool like sketchup from google. its very simple. I guess that you want to put down view lines and proof what should be behind the horizon but isnt. If this is the case there are actually a lot of people that have proven this already. The most easy approach is to grab a camera and photograph something that should be behind the horizon. Use a zoom camera. To support you could simply sketch the situation you photographed in a 3d virtual world where you look at how in the globe model it should be behind the horizon.

Spot on about what I want to do, it's mostly about personal verification but I have some film I took from the top of Walbury Hill and I'd like to correlate etc.

Unfortunately I don't have any decent equipment for zooming etc. I'm hoping to get a lend of one but I think the world might end first.

Thanks for your help, I'll have a look at sketchup etc. I was probably being a bit too optimistic that I could crash learn a 3D modelling program and a video editing suite together. Embarassed


Last edited by nowhereelsetogo on Wed Mar 25, 2020 12:43 pm; edited 1 time in total (Reason for editing : correction)
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Post by Zzzap on Sat Oct 03, 2020 4:05 am

My second version of the moonlight temperature test:

https://www.bitchute.com/video/Q9UGZbZPdw0T


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Post by Admin on Sat Oct 03, 2020 7:34 am

Great video Zzzap, thank you so much for doing/uploading this experiment. They always claim whatever we use to block out moonlight is preventing heat from escaping. You just blew that lame excuse out of the water.
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Post by Zzzap on Sat Oct 03, 2020 2:58 pm

Thanks Eric!
Those globetards may still try to claim that the one in the shade is warmer, so I will try to put that argument to rest with the same tests under a new moon.
I’ll consider any other suggestions to make this a better experiment.

Thanks again
Peace




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